Output Event - SetScore
1 KB, 14 years ago, submitted by
Sets the current score of a client.
Client -> SetScore [Score]
Example:
onActivate -> Client -> SetScore [0]
onActivate -> Client -> CenterPrint ["Your score was wiped!", 3]
Sets the current score of a client.
Client -> SetScore [Score]
Example:
onActivate -> Client -> SetScore [0]
onActivate -> Client -> CenterPrint ["Your score was wiped!", 3]
Your so a nooblet. GO AWAY NOOBLET
OnActivate - player - IfScore [20]
Variabletrue - player - SetInventory [(Weapon)]
Can you help?
Incscore