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Owner Events
1 KB,
14 years ago
, submitted by
Goz3rr
Adds Owner (Client) and Owner (Player) to the OnActivate Event!
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Comments
MagicalAce
14 years ago
21st dl and first comment.
+====On Topic====+
nice. lol but you just ported this, right?
Hyperbob
14 years ago
Very interesting... can't think of any uses for this at the current moment, but I'm sure I'll find something.
TheToxicRadio
14 years ago
:D
koonta
14 years ago
@hyper
well if your in a city rpg, when the owner pisses you off, you can always use this to kill him :3
(gonna test that xD)
Duchess
14 years ago
I remember making something like this, but it had doOwnerEvents as an output and onOwnerEvents as an input.
Kyle95
14 years ago
A waste of space....
Goz3rr
14 years ago
Nope, I made it myself, With some help of Mr. Doom and Amade on the old RTB forums.
@Kyle95
And why is this a waste of space?
Nacho
14 years ago
Very useful for things like restricted doors.
Or Fortwars.
AtAtGuyBlockland
14 years ago
this is a good replacement for a door bell so nooblets dont keep clicking my dorrbell and then leave :/
Pretty good
MrPillz
13 years ago
2012 Downlolads! Congrats! XD
+====On Topic====+
nice. lol but you just ported this, right?
well if your in a city rpg, when the owner pisses you off, you can always use this to kill him :3
(gonna test that xD)
@Kyle95
And why is this a waste of space?
Or Fortwars.
Pretty good