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Events Set - Minigame

2 KB, 14 years ago, submitted by Zack0Wack0

Minigame Events
Information:
These events allow you to manipulate minigames.
Input Events:
- onMinigameJoin: When a client joins the minigame
- onMinigameLeave: When a client leaves the minigame
- onMinigameDeath: When a client dies via suicide or natural occurence (when killed by bricks or projectiles)
- onMinigameKill: When a client is killed by another client. Good for combat experience or whatever in RPGs.
- onMinigameReset: When the minigame is reset
Note: I ran out of ideas so if you have any suggestions please feel free to tell me them.
Credits:
Everyone who supports me.

supermario345
lol only two downloads
pah1023
Look cool, i would like onMiniGameReset though.
The Titanium
Yeah, it really needs OnMinigameReset
Super Chao
This is very needed for Ppl that can make servers, and if you put a OnMinigameReset it will be needed for alor of Ppl that cant make servers too! (with cant make servers i mean online)
Will Smith
Cool, how about OnMinigameAdminJoin so you can announce the admin joined or something, I always wanted something like that.
Demian
SEX!
Penguin/Person
KOOL.
White Tiger
I have a idea, Theres a Minigame Event to make All players Respawn but not one to make all Vehicles Respawn.
A Twig
I got a suggestion, it's going to be an if variable.(ifProjectileForce) it can calculate the force of the projectile as soon as it was fired, like if a tankshell is fired it will show in a minigame or client how much radius it will cause on impact and how much power it took to fire. May not be usefull but heres another.(onMinigameCreate)&(onMinigameEnd) I love what you made so far and am gona dl giving 5 stars. keep it up i see good in the eyes of a padawan yes, :p ignore the off topic see you around.
A Twig
"Quote_White Tiger(Useless nonsense...Use other varibles it works out the same dhurrrr)"
Tulha46
Awesome! Keep up the good work!
Blockster101
This could be abused in some way. But it can be used for so much more. 4/5 Stars, Great job!
Flaronix
Very useful overall. Maybe something else could be be like OnMinigameSuicide. Not many things things this could be used for but you could make it so when you suicide you will respawn in a certain spot. I'm not sure, it's just an idea.
iceman
OnMiniGame Chat
dasapples
you should add the targets Killer and Killed so it would be like OnMinigame death > killer > center print > You killed Someone!

and also...

onminigame death > killed > center print > you have been killed!
Zack0Wack0
onMinigameDeath is when the person dies by natural causes, like suicide or fall damage. onMinigameKill is when another players kills. It already includes Killer Client and Client (killer client being the killer client obviously and client being the killed client).
dasapples
oh
rooster767
This is going to be helpful for deathruns! That's why im DLing.
Freeze
I have an idea....

Vehicle only respawn if not in a minigame. So if its in a minigame it doesn't respawn but if it isn't in a mini game it does respawn. Also Vice-versa

This is a request for someone else called sniperfire on blockland forums
DigitalBanana
Maybe do Onkillstreak? Anyway im DL'n
Blocko
Good, 10/10,
Please add, on Minigame TimeLimit, for timed minigame like to add Zombies at sertian time or whatever
Blocko
Oh, and you could possibly add onMinigame Start, would be very helpful
roy 225
@blocko

hi
Tidalwave
Hmm i always wanted this... OOOHHH PIE!!! MUST EAT! :D 5/5 stars
Spy-clone
YAY what blocko said it could help me with my new idea *tractical NUKE* that so at a sertern time it could go off
cp1dell
Suggestion for an Output event, joinMinigame. This could be abusive though, so maybe it could include a prompt to ask you if you actually want to join the minigame?
luigiferguson
onminigamejoin>player>spawnexplosion>mininuke would be VERY abusive if a noob made a minigame.but other than that, i cant think of anything bad about this, so a cookie 4 u!
halosos
output event ideas onplayerleaveminigame>>client>>promt>>do you really wish to leave the minigame?

onpromtaccept>>client>>joinminigame

onactivate>>client>>joinminigame
abledbody
theres one thing you really lack here - onplayerspawn hope to see it sometime! :3
Xonks
There's a huge problem. I don't know if it's something with my computer, but I doubt it. Whenever I use OnMinigameReset, I click send, then when I go back into the events for that brick, the OnMinigameReset event deletes it's self.
TheToxicRadio
This could use events to make a player join or leave a minigame.
BL_ID11568
I think you sould add
on activate-self-start minigame
or something like that
Greek2me
Have onMinigameKilled for the client being killed, and onMinigameKill for the killer.
Skill4Life
Ok; For some reason, OnMinigameReset doesn't work for me.
The events don't do anything, Am i missing something or?
Flush535
Have onMiniGamestart
Rocketdud
Nice! Perfect for Death Runs.
SavageCorona
does this work with kaje's bot events?
O OMG
what about changeteam?
InvisiblePie
I have a suggestion:

OnMinigameStart
Talent74
Sexy. Downloading.
cooldude09456
Same thing below XD 5/5.
Sporko
onMinigameReset doesn't work with setColliding. It just dissapears from the event box when you close it.
Green Matt5
VCE doesnt work with on minigame reset :'(
Block_cop
Also you should add "MiniGame Playsound"
Master_of_Link
onActivate>client>MinigameCenterprint>[blah blah blah]
So only the people in the minigame can hear
Master_of_Link
Forget that, i forgot the minigame part...
:(
I haz a name
@Sporko Same here :(
King of the Bill
What else you need for this: Minigame playsound. Like an alarm type of thing.
blockcheese
Just what I needed! Thanks! 5/5
justinlego001
Soon 7000 Downloads! Keep up the good work!!
custardpot10
does this work with slayer?
bkelly90
Now I can make a brick resetter, thanks!
5/5
:P
forrest6
What custardpot10 said, does this work with slayer?
custardpot10
onMinigameReset is a bit buggy :I
Race Pro Kid
I need an onMinigameStart event. Other than that great addon! 4/5
BarnOwl99
Can you make an event where you join a minigame on activate? That would be really helpful!
newspeed12
@ Race Pro Kid
:/ onminigamestart and onminigamereset are basically 2 words for the same thing when the minigame starts it resets

tronwad
If this isnt supported with slayer, make it work with slayer pls?
Jellybean
Can you add these? list:
onTeamWIN - When a team wins, this is fired (make it up to 10 onTeamWIN)
onTeamLOSE - just like above exept for losing
onMinigameUpdate - fires when the minigame is updated
onMinigameTalk - fires when a player says something in the minigame

Please make the ASAP as I am making a World of Tanks :)
WarOfCake
/support

:3
Dark Rundas
Perfect just what i needed!
Bibbity Bawb
Didn't this have point events too?
Or is there another mod for that?
xXDominatorXx
YOu should add, on click, subtart X amount of points!
The point amount you should be able to manipulate