RTB Archive > Effects >
Flower Petal Particles
7 KB, 10 years ago, submitted by
Inspired by the falling petals effect from the final boss fight of Metal Gear Solid 3: Snake Eater
I highly, HIGHLY recommend using this particle effect with the x32 or x64 Terrain Cubes so that you can build whatever in side them and have the petals fall around your build
Make sure to disable ray-casting, collision and rendering on the terrain cubes you're using the particles on!
Take a guess or just look at the screenshots.
Why do we need flower petals falling from the sky is my point.
Maybe there are invisible ghost flowergirls throwing it, I dunno.