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TF2 Objective Signs

116 KB, 12 years ago, submitted by Racerboy

Objective signs from Team Fortress 2

Credits to Valve

Dimitry
Seems useful for some people. 4/5
swatone
:D
LegoFig
Im so ashamed. Not with these addons of course. They would be useful to me if my tdm atchually worked. reason: Everytime i put on a dm or tdm when each other shoots at each other. Nobody gets killed or damaged..... Any cures?
@Below have it on dm and select player damage on.
LegoFig
I always have play damage switched on.
gr8dayseth
@below

if you have the zombie addon on, in the minigame menu, turn friendly fire off. trust me, it works.

I got it from somebody :D
SavageCorona
@Everybody below
The Zombie mod uses Deathmatch gamemode by default because it has no gamemode like ZAPT does. The friendly fire option also affects DM games because the computer cannot tell the difference between the 2 game modes as it's running under Deathmatch.
alpha16
@Everyone below
The other thing that happens no matter what that people dont realize or notice is that Rot's zombie mode will glitch and will enable itself whether you want it to or not, making the menu, bots, and scripts appear in your server. A huge problem for people making a zapt server unless they want shove on. Because of this you'll need to actively uninstall the zombie gamemode from your Blockland files in order for Zapt to work properly PERIOD. Another reason why this can be troublesome for Zapt us
LegoFig
Hmm. Thanks guys. Ill see if that works
Obi-Wan Kenobi
@lego fig : if they dont work try turning some add-onns off. (i didnt check if you told the guy yet)
On topic Nice
sonic101001
Heavy: EVRYONE PUSH CART!

scout: uh heavy...thats the sign the acctual cart isnt here yet...

Heavy: WAHHHHH WAHHHHHH!