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VCE Extension - lastProjectile

1 KB, 14 years ago, submitted by Lilboarder32

With Variable/Conditional Events, this adds a special var to bricks "<var:brick:lastProj>". The variable is the UI Name of the last projectile that hit the brick. This will be usefule to many RPG's and such that want to process events on a brick only if a certain projectile hit it.

Justin K.
Ooo cool.
Tyler66
This is like IfProjectile
Evar678
3rd Comment (Aww, not good...)
+===On Topic===+
Nice job!!!
Xalos
Tyler66 wrote:
This is like ifProjectile.
Yeah, but with ifProjectile, you have to process the events IMMEDIATELY, whereas with this, if I understand it, you can recall the information at any time until another projectile hits the br
Justin K.
@Megahand

I don't think you can quote on Mod Manager
SeventhSandwich
This is much better then ifprojectile and it is completely needed.

5 freaking stars for you.
A Twig
Given 5 for this i can see use in the force young padawan ;) ignore that if you must awsome variable.
MagicalAce
Damn Nice.
Now, if only you would make a var for vehicles...
Duchess
Doesn't work.

onProjectileHit > Self > VCE_ifVariable == Nail


Fails. Bigtime.
Quote:
Doesn't work.

onProjectileHit > Self > VCE_ifVariable == Nail


Fails. Bigtime.

You need to use ifValue.
You fail. Bigt
Goomie
Nice one below, and this event is 5/5.
Gunny
The hell doesnt work!
Gunny
NVM it only works on some Projectiles
thecableguy
This fails. Big time.

It doesn't work.

I used Ifvalue and it does not work no matter what.
thecableguy
This add-on is broken.
White Tiger
Not broken, just limited. Works with some as said earlier.