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Output - spawnHomingProjectile
0 KB, 14 years ago, submitted by
A basic event that spawns a projectile automatically aimed at the player who activated it, the closest player, bot, enemy (compatible with Team Deathmatch and Rotondo's Zombies) or vehicle. It takes into account their speed, distance, acceleration (a little) and the projectile's gravity for an extremely accurate shot at any distance.
Four arguments:
- Target
- Projectile Type
- Spread
- Scale
The speed wouldn't fit into the events list so it picks a firing speed for you, usually the velocity it comes out of a weapon at. This works with any projectile type on the server and with projectile quotas stop spamming. Searches for "closest" objects have a pre-determined radius.
I probably will never use this, but 5 stars for making a very good addon.
And flamethrower stuff. Flamethrowers are awesome :D
EDIT: Can you add TDM support?
The update added a new target to fire projectiles at, which picks the nearest enemy Zombie (if that mod is enabled) or players not in your TDM team. (if Team Deathmatch is enab
Coz Hiding Wont Save me Now :(
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5/5
I was trying to figure out why it wouldn't shoot the zombies, and while I was eventing, they came and got me.
5/5 how do you make a cocke
ontopic:10/10 its epic aginst bots
It's not hard to set up you absolute retard. It's 1 event. And don't just spam :D:D:D:D:D:D:D and double post.