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Platformer Bricks

623 KB, 10 years ago, submitted by Otto-San

Platformer Bricks
Featuring sounds from Sonic Colors.

Video Demonstration

Grind Rails
Left+Right Rails: These are for diagonal rails.
Up+Down Rails: Self-explanatory. They go up and they go down.
Left+Right Turn Rails: These confuse people. With ordinary left and right rails, 90° turns aren't possible in reverse. These fix that.
Reversal Rails: These will reverse the player's grind direction.
Detachment Rails: These make a player detach from the rail.
Super-jump Rails: These will add velocity if the player jumps off on them.
Auto-jump Rails: Similar to detachment rails, but acts as if the player's jumping off instead.

Grind Rail Tutorial


Bumpers
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These bricks will bounce players. They come with some events for customization as well as a feature that allows you to bump players toward a named brick.

There are standard bumpers that go straight up, as well as directional bumpers. Both come in 2x2 and 4x4 sizes.
A non-evented bumper will still work, just with a power fixed by the brick datablock.

Targeted Bumper Demonstration


Boosters
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These add velocity to the player upon touching it. Like bumpers, they have an optional event feature to allow custom power settings.


Current Issues:
• Players find it difficult to learn how to use grind rail bricks. This is something that I can't fix without a custom 1x1F brick that indicates its direction.
• Other players appear to lag on grind rails. As far as I know, this is because your position is updated faster than other player's. If you need to see where another player is, you need to use their grind spark trail instead.
• Lag will break targeted bumpers. I have tried many things to fix this, but nothing has worked. Either make sure your server isn't laggy or design your challenges/whatever to make players hit a wall when this happens.
• Boosters sometimes just don't work properly. I don't know why.
• I can't get the icons to work. For some reason they make the game crash when set to the correct path. Anyone that might know why, please tell me.
• Exiting rails right as you attach will make you 'superjump'. I don't plan on fixing this, as it adds interesting speedrun possibilities.

Otto-San
it's so lonely here

no one is eating the chips either
Doors98
<3
Dark Rundas
Cool!
Dark Rundas
Sonic The Hedgehog anybody?
Dr_pepper
Nice blue Mushrooms :3
sonic101001
Perfect for sonic builds, and judging by the shape and design id say thats what these are for
nosna50
OMG... This is a must download...
Dark Rundas
Thank you somebody has a brain and knows what its from.
shadowhawk
This wont work for me. Help?