Event - Set Field of View
1 KB, 10 years ago, submitted by
A basic output event which can be used to adjust a player's field of view
Example Usage:
OnActivate>Player>SetFieldOfView>[150]
That will set the player who activates the brick field of view to 150.
Anyway, what's the default FoV?
Incase you were wondering to change the default FOV of a client it would need a client sided mod.