Half Life 2 Skies Pack
940 KB, 11 years ago, submitted by
sky_day_01_06: From the maps d1_canals_09 to d1_canals_11
sky_day_01_09: From the maps d1_eli_02, and d1_town_01 to d1_town_03
sky_day_02_02: From the map d2_coast_01
I did my best to make them as accurate as i could, so something like the sun's positioning or something might be off
The sunset skybox (sky_day_01_06) uses vignette to have what looks like Blockland's version of the Source Engine's 'High Dynamic Range' (minus the bloom), so it might be a tad bright, i tried doing this with the other maps but the day time (sky_day_02_02) skybox is already too bright and the night time (sky_day_01_09) skybox texture looked too ugly being brightened by the vignette
good for TDMs
You stuck it in a combine's skull and you forgot where you left it.
5/5
Agreed.
Ontopic; 5/5. Great job!
(P.S. People, make more Half-Life add-ons!)
ITS OVER NINE THOUSAND!
OT: 5/5