PathCam Events
3 KB, 12 years ago, submitted by
Now you have the power of a path camera at the tip of your wrench! Send a path camera between two bricks and have it look wherever you want! Now you can easily create in-game cut-scenes or show off your builds with style!
This mod comes with two events:
sendPathCam: [Output Event] You can find this under the "self" tab after you choose an input event. The parameters for this event goes respectively: "Name of brick to go to","Where is it looking?","Name of brick to look at", and "speed".
[*]"Name of brick to go to": Self-explanatory, this is where the path cam will go.
[*]"Where is it looking?": There are 7 options here: North, East, South, West, Up, Down, and Brick. If you choose brick, type in the name of the brick you want to look at in the next text box.
[*]"Name of brick to look at": Only fill this out if you chose "Brick" in the previous list.
[*]"Speed": This is the speed at which the path camera will fly, default is 2.
onPathCameraReceived: [Input Event] This is called when a path camera finishes it's path and arrives at its destination. This allows for smooth complex paths if you want multiple angles.
I hope you enjoy!
5\5
Spam. >_>
On topic: 5/5.
NOW TO MAKE IT CURB!
Now to wait to see if anyone experienced enough will take my idea of VCE events that exploit BL_ID Variables
All-in-all this deserves to be acknowledged but most things dont get what they deserve