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CODMW2 Spawn and misc sounds

7.56 MB, 14 years ago, submitted by OORick

CODMW 2 Spawn sounds. You know. Like when you spawn as a Ranger or somethin, the ranger music plays on first spawn.

Also added:
-Tango Sa'kat! (Tango Down) AKA: Tango Suckah!
-Baabi! (Reloading) AKA: Bambi!


Quote
"If you have something negative to say about it, don't comment on it"

cooldude09456
I LOVE THIS THX I LOVE THE ONE THAT GOES TANGO SUCKA! my cousins and I were playing this game, I killed my cousin and he went all like TANGO SUCKA
K1lla4l1f
@cooldude09456 Dude, all the crap you just said, was basicall a waste of 5 seconds in my life.
On topic: Nice dude. And, I knew he said "Tango Sa'kat!", but I dont care what anybody said. He said "TANGO, SUCKAH!" and ALL YA'LL's KNOW THAT!! ...Err.. umm... n.. nvm...
s0ull3ss2k4
no-one likes killah :D Cool he has no life so that five seconds he took reading that was time well spent

5/5 :D
I always wondered what they were yelling.
someguy1218
when i spawn it doesnt work
custardpot10
@Someguy1218

... its a sound you have to event the spawn for it to work like

OnPlaySpawn -> Self -> Playsound -> (Sounds)
ricoow
1337 cod sounds!
xThatDudeX
I LOVE THE SPAWN SOUNDS!!!!!
InvisiblePie
TENINCH SNCHNORZA!
InvisiblePie
About my previous comment, it sounds like they are saying:
"TEN INCH SCHNORZA!"
Hmmm...
Sounds a bit sketchy.
Mr_Poodles
This wont work for me at all, i tried deliting the zip file, and leaving the folder, nothing, i tried the zip, nothing, and i redownloaded, nothing. btw yes it was enabled, im not an idiot. help D:?
Its mea mario
Nein.
Its mea mario
Nein
Its mea mario
Wtf? i double/mega posted
Karrot
Lol Opfor hates bambi :3
masterbrick
i cant help it,TANGO SAKAT sounds like hang the fuck up
Frozen Death Nuggets
Actually, Baabi is Ba'abi, but whatever floats your boat... Well, i don't really like being in the water anyways, so i don't care at all.
BenGames
@custardpot. And plus, "OnPlayerSpawn" Is impossible to use. Only like "onMINIGAMEspawn" works. So the first event could be "OnActivate" or "onPlayerTouch" or anything like that