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Output Event - FireRelayNum

3 KB, 14 years ago, submitted by McTwist

You choose which onRelays to fire. Just insert the number, or numbers of those relays.

Example
[x] onActivate > Self > fireRelayNum > 1 Brick
[x] onRelay > Self > setColor > <blue>
[x] onRelay > Self > setColor > <white>

The brick will be colored blue.
You can also insert multiple number, like: 1 5-7 9 11 15-17
That will fire the relays on: 1, 5, 6, 7, 9, 11, 15, 16 and 17.

The list is the direction of the event where Brick is the default current brick.

"If the event does not come to you, you come to it."

Zloff
Very useful! 9/10 (non-tested score, AKA NTS)
Hyperbob
I always wondered what would happen if you had multiple output events like relays... This is great!
DarkShadow6
...
Finally...
*faints*
Demian
Major cookies Twist. Major cookies. Finally my idea has come to life!
MrMulch
McTwist, you single-handedly obsoleted the old relay system, in a matter of days. Congrats McTwist and have a nice day, you've earned it.
Jellypuddle
Yay!
TheToxicRadio
:D!!
therock557
Omgburgerz.
Looks like one of the craziest addons to come to RTB, and I'll download because of the great comments and the fact that it's just cool and functional. inb4caek :D
naturemon
NICE! I could use this for multiple things insted of having lots of bricks imitate something else!
DarkShadow6
Caek.
You were lucky to get in before I said it.
The Titanium
This is even better than sanvich. Nomnom hyummeh eventies.
Redoctober2009
100000000000000/10
Redoctober2009
Epic. Ownage.
TAKE THAT YOU STUPID FUCKING OLD RELAY SYSTEM
Kubius
McTwist, this is one awesome mod.
Triumphancy
if there was anything better then ultimate pwning ownage this would be it
Slevkulten
Events! Glorius Events!
ZombieDude
@below, didnt you get that from AQW? "Quests! Glorious Quests!"